HOW TO PLAY:
League of Legends: Wild Rift It is a multiplayer online battle arena game in a 3D isometric view. Players face off through an average of 15-20 minutes of gameplay per match. In each game mode, teams work together to win by destroying defense towers on each lane and finally destroying the "crystal" of the enemy's base.
5 vs 5 Battle Canyon is based on the League of Legends PC version of Summoner's Canyon, but differs from Summoner's Canyon in that there is no summoning crystal or elemental canyon mechanic in Battle Canyon. In Battle Canyon, there will be two teams of five players each fighting to destroy the enemy's crystals, which are protected by the enemy team and many defense towers [4]. The crystals are located on both sides of the map, in the lower left and upper right corners of the enemy's base. These buildings constantly spawn weak non-player characters called minions, who advance along three troop lines towards the enemy base: the top, middle and bottom lanes respectively. Players push these minions into the enemy base so that they can destroy the enemy crystal and eventually win the game. Between the troop lines are neutral areas of the map called "wilderness areas", located in four quadrants. A river divides the map between teams, but does not actually impede movement. All summoners can walk in it.
Each team will have its own buildings, namely the Defense Tower and the Crystal Hub.
Defense Towers: Each lane has a powerful defense facility called a "defense tower". Defense towers deal very high damage and attack enemy minions and approaching players. Defense towers will attack nearby enemy minions first, but will immediately attack enemy players if they attack our players. Therefore, by advancing your own minions into range of the defense tower, the summoner can attack the defense tower without being attacked. When a defense tower is destroyed, it provides gold as well as experience. Defensive towers destroyed during the match are permanently destroyed and will not respawn. Destroying a base defense tower will cause our crystal to spawn more powerful super minions and provide enhancements to surrounding minions.
Crystal Crystal Hub: Each team has a crystal and can only attack the Crystal Crystal Hub after destroying all defensive towers in the troop line. Crystal Crystal Hubs deal more damage than defense towers, deal damage faster, and will attack enemy minions and players approaching minions. The game ends when one team's Crystal Hub is destroyed.
There are some units that are neutral, meaning they do not actively attack nearby heroes and do not belong to any team. However, if players wish to earn rewards, they can initiate challenges to these neutral units located in the wilderness and river lanes. These neutral units include
Wild Monsters: Wild Monsters spawn at various distances in the wilderness and provide gold, experience points, and other rewards to players who kill them. They are the most common neutral targets.
Canyon Vanguard: Canyon Vanguards are located in the Baron Nash pool in the upper left of the river. Players can pick up the Eye of the Canyon Vanguard after defeating it, and can summon Canyon Vanguards on their way to assist their team with powerful tower pushing abilities.
Baron of Nash: Baron of Nash is the most powerful neutral resource located between Baron of Nash Road and Middle Road. It will replace Canyon Vanguard after ten minutes. All currently surviving members of the team that kills Baron Nash will gain a gain effect that will make nearby minions more powerful.
Flying Dragon: The Flying Dragon is the most powerful neutral resource located between Middle Road and Flying Dragon Road. The team that kills the dragon can obtain the corresponding gain effect that lasts the whole game depending on the type of dragon. Ancient elemental dragons are the most powerful dragons, killing ancient dragons can gain ancient power, using skills or attacking enemy units will trigger the burning effect, while the elemental gain given by this dragon is the strongest.